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Cross-platform 3D and 2D game engine for Object Pascal. Extensible system of 3D objects, with out-of-the-box levels, items, intelligent creatures and more. Rendering and processing of 3D models in X3D, VRML, Collada and other formats. Latest graphic effects including shadows, shaders, mirrors, screen effects. Animation, collision detection, 3D sound.
Godot is a multi-platform 2D and 3D game engine. It comes with a full set of development tools and an SDK, comprised of an editor and artist-oriented design and UI editor, and cross-platform deployment tools. The 2D engine supports sprites, raw pixel coordinates, particles, layers, resizing, but still provides physics and collision detection, or animations. For the 3D runtime models from Blender, Maya and Max are supported with animations, skeleton rendering, blending, shaders, lighting, differe
NodeBrain is a rule engine for construction of state and event monitoring applications. It interacts with other monitoring components to perform simple element state monitoring or complex event correlation based on user specified rules. It is extended through the development of node modules (plug-ins) using NodeBrain's C API, and servants (programs written in any language) that interact with the rule engine via stdin, stdout, and stderr. The package includes a small set of plug-in modules to pro
Netvisix is a Qt-based network analyzer. It can inspect various network protocols and packets, such as ARP, IPv4, IPv6, ICMP, ICMPv6, IGMP, TCP, UDP,
Cross Package Maker
XPM is an experimental branch of fpm (effing package management). Both simplify generating DEB, RPM, OSX, Solaris packages and some language-specific
go-ocr is a tool for extracting plain text from scanned documents in pdf or djvu formats, and postprocessing of the text using user-defined rewriting
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